Virtual reality exhibited : interfacing art, games and everyday life /
Virtual reality is a technique of interfacing which connects diverse bodies, objects and spaces, thereby mediating between different art forms and modes of experience. This feature also calls for a methodological interfacing of different disciplinary perspectives.
Gespeichert in:
- Weitere Titel:
-
The renewed artistic interest in VR : an introduction to research on virtual art /
The afterlife of antiquity in virtual reality /
Curating Immersion. The origins, 1949-1969 : behind the scenes and some afterthoughts /
On Dani Ploeger's Hysteresis /
The area of the virtual : about the collision of spatial perception and spatial projection in VR /
The spatial apriori of virtual reality /
World[build]ing online exhibitions, or trying to resist zombie curating /
Rethinking presence in the age of mixed reality /
Simulation as attunement : metastability, coherence, and embodied orientation in virtual reality /
Playing VR against itself : immersive environments between hypermediation and remediation /
Orchestrating expectations, or Technoromanticism in VR Art / - Hauptverfasser:
- , ,
- Weitere Verfasser:
- , ,
- Format:
- Elektronisch E-Book
- Sprache:
- Englisch
- Veröffentlicht:
-
Bielefeld :
transcript Verlag,
2026.
- Ausgabe:
- 1st ed.
- Zusammenfassung:
-
Virtual reality is a technique of interfacing which connects diverse bodies, objects and spaces, thereby mediating between different art forms and modes of experience. This feature also calls for a methodological interfacing of different disciplinary perspectives.
- Umfang:
- 1 online resource (290 pages) : illustrations (black and white, and colour)
- Bibliografie:
- Includes bibliographical references.
- ISBN:
-
3839407559
9783839407554 - ISSN:
- 2943-6915 ;
- Schlagworte:
- Bezugswerke:
-
Print version: 290 pages :
- Links: