GPU pro 7 : advanced rendering techniques /

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.

Saved in:
Other Title:
part I Geometry Manipulation /
chapter 1 Deferred Snow Deformation in Rise of the Tomb Raider /
chapter 2 Catmull-Clark Subdivision Surfaces /
part II Lighting --
chapter 1 Clustered Shading: Assigning Lights Using Conservative Rasterization in DirectX 12 /
chapter 2 Fine Pruned Tiled Light Lists /
chapter 3 Deferred Attribute Interpolation Shading /
chapter 4 Real-Time Volumetric Cloudscapes /
part III Rendering /
chapter 1 Adaptive Virtual Textures /
chapter 2 Deferred Coarse Pixel Shading /
chapter 3 Progressive Rendering Using Multi-frame Sampling /
part IV Mobile Devices /
chapter 1 Efficient Soft Shadows Based on Static Local Cubemap /
chapter 2 Physically Based Deferred Shading on Mobile /
part V 3D Engine Design /
chapter 1 Interactive Cinematic Particles /
chapter 2 Real-Time BC6H Compression on GPU /
chapter 3 A 3D Visualization Tool Used for Test Automation in the Forza Series /
chapter 4 Semi-static Load Balancing for Low-Latency Ray Tracing on Heterogeneous Multiple GPUs /
part VI Compute /
chapter 1 Octree Mapping from a Depth Camera /
chapter 2 Interactive Sparse Eulerian Fluid /
Main Author:
Engel, Wolfgang, author
Format:
Electronic eBook
Language:
English
Published:
Boca Raton : CRC Press, 2016.
Edition:
First edition.
Summary:
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.
Physical Description:
1 online resource (322 pages) : illustrations
text file HTML
Bibliography:
Includes bibliographical references.
ISBN:
1-04-007384-0
0-429-16003-8
1-4987-4254-8
9780429160035
Subjects:
Related Issues:
Links: