Game engine gems 2 /

This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories-graphics and rendering, ga...

Ausführliche Beschreibung

Gespeichert in:
Weitere Titel:
Game engine gems two
1. Verfasser:
Lengyel, Eric.
Weitere Verfasser:
Lengyel, Eric
Format:
Elektronisch E-Book
Sprache:
Englisch
Veröffentlicht:
Sudbury, Mass. : Jones and Bartlett Publishers, 2011-
Ausgabe:
1st edition
Zusammenfassung:
This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories-graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection.Supplementary materia
Umfang:
1 online resource (526 p.)
text file
Anmerkungen:
Description based upon print version of record.
Anmerkungen:
English
Bibliografie:
Includes bibliographical references at the end of each chapters.
ISBN:
9780429105272
0429105274
9781439869772
1439869774
9781040057643
Schlagworte:
Bezugswerke:
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