Virtual reality : concepts and technologies /

A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference design guide to help the rea...

Ausführliche Beschreibung

Gespeichert in:
Hauptverfasser:
Fuchs, Philippe., Moreau, Guillaume., Guitton, Pascal.
Weitere Verfasser:
Fuchs, Philippe, Moreau, Guillaume, Guitton, Pascal
Format:
Elektronisch E-Book
Sprache:
Englisch
Veröffentlicht:
Boca Raton, Fla. : CRC Press, 2011.
Ausgabe:
1st edition
Zusammenfassung:
A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference design guide to help the reader develop a VR project, it presents the importance of the users needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. For engineers, computer scientists and computer game developers and as an educational tool in courses for senior senior graduate students--
Umfang:
1 online resource (434 p.)
text file
Anmerkungen:
"A Balkema book."
Anmerkungen:
English
Bibliografie:
Includes bibliographical references.
ISBN:
9786613525147
9780429212789
042921278X
9780415684194
0415684196
9781136630392
1136630392
9781280121289
1280121289
9780203802953
0203802950
Schlagworte:
Bezugswerke:
Links: