Four ways of hearing video game music /
'Four Ways of Hearing Video Game Music' offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp expla...
Gespeichert in:
- 1. Verfasser:
- Format:
- Elektronisch E-Book
- Sprache:
- Englisch
- Veröffentlicht:
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New York, NY :
Oxford University Press,
2024.
- Zusammenfassung:
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'Four Ways of Hearing Video Game Music' offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp explains four main ways of hearing the same piece of music - through background, aesthetic, ludic, and semiotic hearing.
- Umfang:
- 1 online resource (225 pages)
- Anmerkungen:
- Also issued in print: 2024.
- Zielpublikum:
- Specialized.
- Bibliografie:
- Includes bibliographical references and index.
- ISBN:
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0-19-765125-9
0-19-765123-2 - Schlagworte:
- Bezugswerke:
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Print version: Four Ways of Hearing Video Game Music
- Links: